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by alpifortant1976 2020. 3. 11. 05:52

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Domini Games proudly presents the newest addition to The Curio Society series! An old ally has betrayed the Curio Society, so you've been called in to help!

It's up to you to stop a mad scientist from destroying the organization, but it won’t be as simple as it seems. It's a battle of wits as you try to save both of your friends and the world! Can you stop the culprit before it's too late? Find out in this electrifying hidden-object puzzle adventure!. Investigate a new mystery in the bonus chapter!.

Consult the helpful strategy guide. Scour locations for fantastic collectible inventions!. Refine your skills with replayable HOPs and mini-games. Enjoy concept art, wallpapers, and more! Rated 5 out of 5 by biscuitsmama from STOP A ROGUE AGENT BEFORE HE STOPS YOU!

Agent, your mission is to stop a rogue agent from destroying the Curio Society. Jack, a one-time agent for the society, is on a rampage and bent on revenge after being expelled from the society years ago – and now he is back. In an urgent message from the Chief, his last words before losing the connection were to find the scientist Mary Fincher. Off you go on another mission and this time your very life may well depend on finding Mary. The Curio Society games have not always been ones that I have loved but Thief of Life is a terrific game with everything I want in a HOPA. The HOPS are varied and there are many puzzles that will keep me happily engaged as I play through the story.

If puzzles take you to your happy place, then I am sure you will enjoy solving the puzzles in this game. If you aren’t swept away by puzzles, the developer has included easy and hard settings for most of the puzzles in Thief of Life. If you want to skip the puzzles, the custom mode of gameplay will allow you to skip them after 15 seconds. While the game has wonderful, colorful, and crisp graphics the voiceovers and dialog are a bit corny at times. The Custom mode allows you to set the hints and skips in a range of 15 to 90 seconds.

Your tools include an interactive map and an antigravity scepter. The HOPS are varied in style and the items are not too difficult to find.

I am not going to give you all the details because discovery is something that makes playing games fun. I will only mention that for me the HOPS are fun and that I enjoyed playing the scenes. The puzzles are terrific, even those toggle types (not my favorite type of puzzle) proved solvable if I took my time. The game developer took the game to another level in my opinion by including the option of either an easy or hard setting for most puzzles. If you enjoy the CE version of games, this one includes the following extras: two types of collectibles to find throughout the game, morphing objects in some scenes, achievements to earn, a bonus chapter, strategy guide, replay of puzzles and HOPS, wallpapers, concept art, and music.

For me the extras represent a decent CE package. As you have probably guessed by now, “The Curio Society The Thief of Life” is a must-have game for me. I love the storyline and this one isn’t as far-fetched as some of the others.

The game has a good pace so I didn’t feel bogged down with too many silly tasks to complete before moving forward. As a puzzle lover this game is perfect for me and an instant buy. Even though I enjoy the game, please be sure to try the demo to see if Thief of Life is one that you will like as well. Rated 5 out of 5 by sunnyglow from PERPETUALLY IN LOVE WITH DOMINI GAMES - A MASTERPIECE OF INVENTIVE GAMING 5 CHAPTERS PLUS A BONUS CHAPTER - REVIEW BASED ON THE DEMO OVERVIEW: What a great 5-star plus game! Domini has my heart – all wrapped up in coils and wires and placed into a “perpetual motion” machine!

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It does seem I am perpetually drawn to purchasing their games. This game is a puzzle-lover’s delight!

This is a very long game evidenced by a strategy guide which consists of 64 pages! I loved playing the demo and to me, it has the potential to become one of my favorite games. I don’t think this game will appeal to everyone – however, it will appeal to those who are inventors, engineers, puzzle-lovers, sci-fi- lovers and those whose futuristic dreams and souls are excited and “lifted up” by the awesome potential of anti-gravity devices and mechanical contraptions. What an awesome mechanical feast! I loved the fact this is a long demo. It does give the potential player some idea of what the actual game will be like. I also liked the fact the demo includes 14 – yes – 14 puzzles.

There are more puzzles than are offered in complete games from other developers. Domini is the only developer who provides both an easy and hard option to their puzzles and it is evident that much work went into creating this game. I played the beta and could not wait until this game appeared!

STORY: The Curio society is back with an agent gone wild. A renegade ex-agent, a scientist, Jack,is out for revenge against the society. He is attacking fellow agents. You will be aided by Mary Fincher in this game and a score of awesome devices, including an anti-gravity scepter. PUZZLES: The puzzles are just amazing!

Words escape me to describe the amount of work and creativity which went into constructing these puzzles. I played BOTH the easy and the hard versions to get a feel for them. The developer has truly been able to provide puzzles which I believe will appeal to both those who want a low-key game with little challenge and to those who love some brain crushing effort in solving these. I have seen no other developer who provides this variation in difficulty for the puzzles with such expertise.

Domini has now become the “inventor” of delightful puzzling masterpieces HOP SCENES: The HOP scenes are few (only four) in the demo; however, they as well are very creative. I enjoyed playing the matching pairs scene. The spot the differences scene is beautifully rendered. I also like the fact that there is decent puzzle in one of the silhouette scenes. LEVELS: Casual, Advanced, Hardcore, Custom Hints and Skips: 15 to 90 seconds EXTRAS: Map is given to you at the start of the game Anti-gravity scepter. A prototype which allows nullifies gravity so you can move objects with ease.

22 Achievements Collect 20 Maxwell’s inventions. There is also a blinking light which alerts you if you have missed any of the items.

14 Morphing objects: Prototypes of absurd inventions Collect 24 film strips Strategy guide - 64 pages Replay of 17 Puzzles and 18 HOP scenes 10 Wallpapers, 8 Concept Art. Music FIlmstrips HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND MINI-PUZZLES IN SEQUENCE HOP SCENES: You may play a Match-3 game instead.

Locate items listed in GREEN letters. Will relate information about the Curio Society. Silhouette items. Locate items and then return them to the proper location within the scene. There is a puzzle within this scene.

Using arrows, restore a picture on a box. Matching pairs. Very creative. You need to move items around to get at the pairs. Locate the differences between two sides of a trophy case. Very creative PUZZLES: Choice between easy and hard for most of the puzzles. Assembly puzzle.

Rotate rings to restore a picture. Moving one affects the others. Sliding tiles puzzle. Slide 5 spheres into the matching colored slots.

Given a phone number, dial the number on an old rotary phone. Create a path for each of three gems to travel from left to right.

Switch puzzle. Switch tiles to restore a picture. Weights and balance puzzle. Move weights so that the numbers on the weights match up to the number of arrows pointing to the square. Assembly puzzle. 1) Using an ocular, locate symbols in a dark scene.

This is more of a HOP scene. (2) Replace the pieces into the proper places. Maze/Gear puzzle. Move a token along lines to an exist using arrows to guide it. Assembly puzzle. Move three pieces of a segmented statue to reassemble it on the left of the screen.

You cannot place a piece on top of one which is below it in the original make-up. Assembly puzzle. Using arrows – slide pieces of an owl into the correct locations to reassemble the image. Assembly puzzle.

On a chart choose three symbols to create a third which is the combination of the three you have chosen. Domino puzzle. On a board, place domino type pieces into location so that every square is filled. Mathematical puzzle.

Do some math calculations to move green gas in each of 3 tubes so that the gas in each tube reaches a green line in each tube. Moving one valves affects the flow of the other tubes. Moving tiles puzzle. Rotate square pieces on a board so that each of four sides of the square match up. Rated 4 out of 5 by ninja226 from SUPER long game, many brain teasers & gadgets This is a super long game when played on advanced mode. Having a strategy guide as part of the game is useful, because several of the mini puzzles are challenging (well, I played on Hard mode, so that is my perspective).All mini puzzles have the choice of Easy or Hard mode that is chosen at any time of game play. There are more puzzles than HOS, and even some of the HOS items are more challenging than usual.

However, you have the option of playing match 3 instead of HO. There's even an achievement if you play 5 match 3 games instead of HO.

Instructions for the puzzles are well done, except for one, which I have never seen before and there was no instruction indicating when you have reached a solution. Collectibles include film strips, Maxwell's inventions, and morphing objects.

There is an indicator at bottom center that lights up blue to tell you a morphing object or invention to find in scene, which is extremely helpful to help you keep track of collectibles. I wish all CE games had this function, as I am always missing a few collectibles.

At the end, there is a display room for Maxwell's inventions and morphing objects, which is a collection of gadgets that you wish we had in real life. They are whimsical, creative, and sometimes, outright preposterous. You click on the collectible, and it pops out an explanation of what the gadget's function or purpose is. The filmstrips add up to film reels that give a brief description of what happens to the main characters encountered in the game. That is a nice touch. The written narrative for the film reels flash on the screen for 3 seconds, which is way too fast-I had to play the reels several times just to catch what was written. The bonus game is long, and explains how the villain in the main chapter went rogue and became a baddie.

The artwork is high def and good, but it's not a fairytale setting with lots of flowers and elegant interiors. It has a masculine and machinistic feel to the setting. If you like gadgets, this game is for you.

HO and mini puzzles are replayable. Concept art, music, and wallpapers are above average. The devs went over and beyond the usual in creating this game, which has a lot of detail and thought. It's a game you could play again and not be bored. This game is well worth the price of a CE, and you will get a lot more when you purchase the CE over an SE.

Rated 4 out of 5 by dancemom1 from Fun, challenging, interesting. Hello friends!

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Well, we have #3 in this wonderful series. As always, I review mostly on the game play and leave the story to others to review. As usual, the graphics in this game are excellent, very clear and perfectly done, with the exception of a little fuzziness now and then when going in or out of a scene. Fortunately it is not often and not too bad. Animation is so realistic and mouth and eye movements are right on. Voices are very well done and are age and character appropriate, with fear, urgency, the works. I especially like how you can click through the dialog if you read faster than they speak, and not miss any insight into what is happening or why.

Colors are bright, clear and true. Music is very nice and moves with whatever is happening in the scene at the time. Sound FX are wonderful and are exactly as they should be for what is happening at the time. The only 'helper' you have is actually an anti-gravity scepter, which does come in quite useful frequently. Of course, you do have to recharge it after each use, but you also can't use it if it is not needed in a scene.

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HOPs are exceptionally well done and are quite varied, so you don't get bored. We have a combination of highlighted words; interactive silhouettes, match pairs and find the differences so far.

If for some reason you want more change, you can switch to a match 3 game. Puzzles are also quite varied and go hand in hand with challenge. The best part is that you can choose easy or hard on every puzzle. They take time and thought to complete and are very well done. Hint system is very helpful, but there is no transport map as such. Instead, the jump map automatically opens and shows you where to go when needed. It also shows you where collectibles are and may have been missed.

You can also turn this feature off if you want some extra challenge. Wow, great collectibles. We need to find pieces of film, which are not hard to see, but easy to overlook. Once you find them, from 4 to 14 pieces in each reel, you watch the reel and get more insight into what is happening and why. I only completed one reel and part of another during the demo.

We also have to find 20 of Maxwell's inventions. These can be very weird objects, and different sizes, but haven't been difficult to find. And then we have 14 prototype inventions that morph in and out. Again, large enough to see, but easy to overlook as they morph fairly quickly and are all various sizes and items.

I beta tested this game back in August. In fact, I wrote BF yesterday and asked when a number of really good games are going to be released.

I was pleasantly surprised to see this one today. I love everything about this series. Unlike others, I do not give five stars to every game that comes along. In fact, I rarely give five stars, unless a game is exceptional throughout. This one comes very close. If it weren't for the occasional blurry cut, it would have it.

That said, I still give it a solid 4.75. This one has a really nice story, fun and challenging puzzles, really good collectibles and enough action to keep you moving and wanting more. I think this game will appeal to all levels of players. I am most definitely adding this one to my collection! As always, try it for yourself and see what you think. We all have different tastes in games and you may not care for this one at all.

Thanks for the reviews. Rated 4 out of 5 by pennmom36 from I'VE NEVER BEEN A FAN OF THIS SERIES BUT I LOVE THE ABUNDANCE OF PUZZLES The Curio Society is one of my least favorite game series for several reasons. For starters, the stories are lame, and run of the mill, been there, done that a million times, kind of stories.

Rated 3 out of 5 by fiewi1 from Somebody's gone. Potatoes -literally I mean, come on. By now you should have get used to how the good things are done. So, why this big catastrophe? I mean, why design in-game puzzles, in which you get to discover objects like gramophones or headphones, just by looking at their inlays? You're artwork isn't that fine, clear, not even bright. And what about the puzzles?

Frustrating to say the least, uninspired, and no fun at all. When you don't understand what there is to do, it stops being a game! Who thought of this 'you lose' concept?

You get no chance to erase some wrong moves or just 'restart'. We surely know now who lost their touch! Rated 3 out of 5 by FionaPa from Not enough variety in the challenge levels of puzzles for me I gave up on this one 20 minutes into the demo. It would suit players who like very difficult puzzles, especially the 'move this and another thing moves' types. I tend to play games to relax in bed before sleep and to be honest I usually skip through those really tough ones, In this game, all of the puzzles were of the harder variety, and unfortunately the skip setting couldn't be made short enough for me to progress enjoyably through the game. Even the hidden object puzzles were of the shape instead of word type. The graphics were nice and the storyline seemed good, although one we've seen many times before.